patents Archive

Exploring Industry Uses of Virtual Reality: Medical

After first donning a virtual reality headset, a common reaction is rampant speculation. What use could this technology have beyond mere entertainment? One of the fields many are experimenting with is medical. Medical uses for virtual reality fall into two broad categories: 1. as a training aid or visualizer prior to an invasive procedure; and […]

Recently Published: Taking a dive into Oculus’s hand tracking technology

A patent application owned by Oculus for “Optical Hand Tracking in Virtual Reality Systems” was published earlier this month. I have provided a link to the patent application here. First, here’s a quick brief on the mode of operation for the Oculus System. The Oculus Rift headset has a number of infrared LEDs placed on […]

Recently Published: A Review of Magic Leap’s Newest Public Patent Application

Every month or so, I will be covering a newly published patent application for virtual reality. My methodology is simple: search for patents containing the phrase “virtual reality,” and sort by newest. Keep in mind that patent applications typically publish 18 months from the earliest claimed priority date. First up is an application for using […]

USPTO Granted a Patent for the Oculus DK1 the Same Month the DK1 was Discontinued

In a fast changing market, even a couple of weeks can seem like an eternity. Consumer products may have an effective life span of a year or less before a new version comes out to replace the old version. While this is a sign of a healthy market, the speed can certainly cause some strains […]

Valve’s Lighthouse Patent is Under Third-Party Scrutiny

The Vive has a massive advantage over competitors: the lighthouse. Also called a base station, the lighthouse is an elegant solution to the complex problem of accurately tracking in real-time a VR user in 3-dimensional space. View the Valve’s patent application For the purposes of this article, it is sufficient to understand that the base-station […]